求一篇关于电子竞技介绍的英语演讲稿 2分钟左右 急需 谢谢 高分求
求一篇关于电子竞技介绍的英语演讲稿 2分钟左右 急需 谢谢 高分求
上楼的你抄也抄个修改过的...lol so greedy...
Electronic sports development present situationAlong with the computer and the popularity of the Internet, relying on networks of electronic athletics as an emerging sports, is developing rapidly in the global range. At present, electronic athletics in South Korea, the United States and the European countries have formed the enormous industry, and in the national economy plays an important role. Concerned data shows, electronic athletics movement in Korea is called "new technology", its industry dimensions have even overtaken automobile industry.The world's most prestigious electronic sports match is respectively in order to Europe as the main ESWC, with America as the main CPL, to Asia as the main WCG.[ ESWC ] Electronic Sports World Cup Corp, electronic sports world cup, by the world famous sports marketing company Ligarena started in France in 2002. Every summer there are more than 70 countries hundreds of thousands of fans travelled to France, where he will be waiting for their 1 week of Carnival and more than $200000 ( this year is $400000) prize.( CPL ) called Cyberathlete Professional League ( electronic athletics occupation alliance ), founded in 1997, has more than 50000 players, and send out a total of more than $2000000 bonus.( WCG ) the name is World Cyber Games, this year is the sixth session. Known as the electronic Arena games, various countries from around the world more than professional and amateur game player games, each player is to represent his country, so it will have a different meaning in it. WCG is the global first and the largest game cultural festival. It's slogan was" beyond the game", its purpose is to establish the concept of E-SPORTS. The world game player to pass the WCG "fight" to experience the game about the action, at the same time fair competition to all athletes to create opportunities for winning glory for their country. Events at the beginning of founding, the country is only 17, only 10000 contestants. In 2004 the country already amounted to 55, the contestants will reach 600000 people. This year the country will exceed the number 60, the contestants over 1000000 people.In our country, sports also presents the vigorous development. On November 18, 2003, Chinese State General Administration of sport will be announced officially listed as the ninety-ninth electronic sports sport. The domestic game player has over 10 million, for the promotion of sports, national sports total bureau held a CEG, and a plurality of commercial events company held a variety of electronic athletic competition; especially this year, electronic athletics has become fashionable events, various well-known IT giants will be marketing vision aimed at the electronic sports, in this year's event will be hot in the upsurge of electronic athletic sports. Only in late May, a nationwide competition activities have more than 10 in, for example:In May 16th, 2006AMD cup Chinese electronic sports entertainment GOC started inside countrywide limits;Subsequently, WGT2006 ASUS ATI Warcraft campus Championship national finals kicked off, and in July ending;Then, electronic sports world cup (WCG ) Chinese District championship in each division;On May 21st, fourth ( 2006) ESWC ( Electronic Sports World Cup qualifiers ) China falls next heavy curtain;May 26th - 28 days, China area finals will be selected to participate in the world finals player.During the Lenovo, Samsung, ASUS, TCL and other well-known manufacturers sponsored the national tournament also like a raging fire spread.But the game is more of a high-level competition, rather than having popularization value on the basis of competition activity. After several years of development China has appeared ten thousand Internet bar, covering almost all of the city community street town, Internet users are basically the game player, therefore, domestic E-sports upsurge in Internet cafes in basic promotion, held in a local event based on activity, training and selection more players, by holding a large localized commercial competition sports economic development.
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Breif Introduction of the E-sports 【By Kaiser3344】 Have you ever heard about there are more and more "professional gamers"come into being nowadays?In fact,they are all called E-sports athletes.E-...